Valorant Console Beta Launch

Valorant Console Marketing Page

Led the creation of onboarding and invitation player workflows for VALORANT's console launch event, from inception through delivery, creating a unique experience leveraging relationships for growth.

Whether players were enticed from game content creators they follow, or personal connections looking to experience something on a new platform, that participation signal from trusted sources drove engagement, leading to record growth and revenue.

+12%

Userbase Growth

+15%

Engagement Time

+19%

Revenue

Company + Project Intro

Valorant Logo

Product TLDR

About VALORANT

Team based first person shooter game from Riot Games, launched to PC users and quickly amassing a huge audience of loyal fans.

Valorant Game Image
Valorant Logo

Product TLDR

About VALORANT

Team based first person shooter game from Riot Games, launched to PC users and quickly amassing a huge audience of loyal fans.

Valorant Game Image
Valorant Logo

Product TLDR

About VALORANT

Team based first person shooter game from Riot Games, launched to PC users and quickly amassing a huge audience of loyal fans.

Valorant Game Image

Project Overview

Background

Though already successful, VALORANT wanted to access a new user base, where those players are on their preferred platforms, leveraging community to engage users.

Challenge

  • Minimize friction for the initial user registration.

  • Leverage our existing tech to reduce the number of steps in the process, including console connection.

  • Streamline and secure the sharing of invitations to friends.

  • Provide new players a chance to learn about the game before playing

  • Provide experience hype for new and existing players

Project Overview

Striving for best in class player experiences, the "Perfect Experience" would be something that was simple, safe and reliable, scalable, and gave us the control levers to easily deliver this experience to a huge audience.

By reusing pages, scope was reduced by avoiding unique logic and one-off situations for our engineers needed to build.

Workflows

  1. Registration + Acceptance Flows (including new account onboarding)

  2. Confirmation Emails

  3. Invitation Sharing

  4. Console connections

User Base

  • Players new to Riot

  • Riot players new to VALORANT

  • Players with Playstation or XBox accounts already linked to their Riot profile

  • Players without Playstation or XBox accounts already linked to their Riot profile


Understanding User Expectations

Researching The Market

This was a first of it's kind tentpole, beta event for VALORANT, as well as Riot First impressions matter, and this needed to feel like an EVENT. With being player focused as a company mantra, we wanted to make this as easy as possible to kickstart engagement for new, or existing players.

We didn't have the time or need to reinvent the wheel, so we explored how to meet user expectations launching an alpha/beta experience. Alpha experience was relevant the 2XKO Alpha game launch was close behind on our roadmap. So we made sure to clock those experience as well, so we could design for scalability as needed, potentially killing two birds with one stone.

Show me how user expectations were met...

How this information delivered in final form

VALORANT defy definition card
VALORANT event breakdown card
VALORANT faq card
VALORANT community card
VALORANT defy definition card
VALORANT event breakdown card
VALORANT faq card
VALORANT community card
VALORANT defy definition card
VALORANT event breakdown card
VALORANT faq card
VALORANT community card

Building A Simple, Scalable Flow

Easy access, build for now while adjustable for later

  1. In addition to the marketing page, emails and error pages were reusable allowing us to minimize unnecessary work should the system state/logic change.

  2. Error pages provided helpful branded information to users, guiding them back to safety.

Show me simplification details...

Delivered Work

VALORANT Emails
VALORANT Error Pages
VALORANT Emails
VALORANT Error Pages
VALORANT Emails
VALORANT Error Pages

Pivots

Shifting requirements when complications arise

Best laid plans, amiright?!?! The build process is never perfect. Sometimes techincal complications prevent us from doing things we SHOULD do, and sometimes things are just out of our control.

Show me how pivots affected results...

Post Pivot Invitation Flow

VALORANT invitation code
VALORANT registration code
VALORANT invitation code
VALORANT registration code
VALORANT invitation code
VALORANT registration code

Project Retro Learnings

The launch on console was a HUGE success. The hypothesis that users would play longer when they have a unique experience to share together, was validated. The game recorded huge growth in user base, time spent in game, and revenue - all directly tied to ease of use.

Potential Improvements

  • Earlier alignment with external partners to confirm technical capabilities, to avoid last minute pivot thrash.

  • Improved account capabilities to share invitations within one's account for better tracking, security and convenience.